The SIGGRAPH 2007 Report Slide Show

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[Oh my gosh... it's full of light bulbs....]

There were many different technologies represented for modeling real world objects in digital form. Motion capture rigs allow for combining human performances with digital avatars. This rig, if I remember correctly, scans a stationary object in three dimensions and converts the data to a static 3D model, which can be subsequently sliced and diced into something more useful.

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